
About
MeshCrunch provides a toolkit to prepare bulky 3D assets for deployment. It allows users to examine meshes, decrease polygon numbers, produce LOD chains, repair faulty geometry, switch between formats, and make turntable previews. This can be done either from a visual Studio environment or via MCP to enable AI aided processes. It is designed for pipelines in gaming, web, and XR applications.
Launched
August 27, 2026Week 25
Builder
BU
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